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Credits

Credits
Projects

Personal Projects

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PS4 | PC Cross Platform Engine

Aether.png

Engine Aether (DirectX 11)

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Lightless (Unity)

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Cogent Engine (DirectX 12)

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Project Lily Pad (Unity)

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Rendering Engine (DirectX 11)

Skills

Languages 

C/C++, HLSL, C#, Python

Skills

Toolsets 

DirectX 11/12, Unreal Engine, Unity, Esri CityEngine

Platforms

PC, PS4, Xbox, Nintendo Switch

About

About

My name is Anushka Nair

Hello! I am a Software Engineer at Maxis Studios, EA. I work on The Sims 4 as a client systems engineer.

I'm passionate about rendering and systems programming. On the side, I focus on developing and refining my own rendering engine, to learn and explore new techniques.

Outside of work, I like kicking back with a good book or getting creative with digital art. It's my way of balancing the binary with a bit of storytelling and self-expression.

Feel free to connect with me!

  • Twitter
  • LinkedIn
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